{"id":214,"date":"2012-07-26T07:48:52","date_gmt":"2012-07-26T07:48:52","guid":{"rendered":"http:\/\/mbackler.wordpress.com\/?p=214"},"modified":"2012-07-26T07:48:52","modified_gmt":"2012-07-26T07:48:52","slug":"texturepacker","status":"publish","type":"post","link":"https:\/\/www.markbackler.com\/?p=214","title":{"rendered":"TexturePacker"},"content":{"rendered":"<p>I have just started going through a handy tutorial that my girlfriend linked me to:\u00a0http:\/\/www.rocket5studios.com\/tutorials\/make-a-2d-game-in-unity3d-using-only-free-tools-part-1\/<\/p>\n<p style=\"text-align:left;\">I&#8217;ve downloaded TexturePacker as it recommends and enjoyed watching this well made video that explains simply why you might need to use a sprite sheet for all your sprites and what it entails: http:\/\/www.codeandweb.com\/what-is-a-sprite-sheet<\/p>\n<p style=\"text-align:left;\"><a href=\"http:\/\/www.markbackler.com\/wp-content\/uploads\/2012\/07\/texturepacker1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-216\" title=\"TexturePacker\" src=\"http:\/\/www.markbackler.com\/wp-content\/uploads\/2012\/07\/texturepacker1.jpg\" alt=\"\" width=\"549\" height=\"309\" srcset=\"https:\/\/www.markbackler.com\/wp-content\/uploads\/2012\/07\/texturepacker1.jpg 1850w, https:\/\/www.markbackler.com\/wp-content\/uploads\/2012\/07\/texturepacker1-300x168.jpg 300w, https:\/\/www.markbackler.com\/wp-content\/uploads\/2012\/07\/texturepacker1-1024x576.jpg 1024w, https:\/\/www.markbackler.com\/wp-content\/uploads\/2012\/07\/texturepacker1-500x281.jpg 500w\" sizes=\"auto, (max-width: 549px) 100vw, 549px\" \/><\/a><\/p>\n<p style=\"text-align:center;\">\n","protected":false},"excerpt":{"rendered":"<p>I have just started going through a handy tutorial that my girlfriend linked me to:\u00a0http:\/\/www.rocket5studios.com\/tutorials\/make-a-2d-game-in-unity3d-using-only-free-tools-part-1\/ I&#8217;ve downloaded TexturePacker as it recommends and enjoyed watching this well made video that explains simply why you might need to use a sprite sheet for all your sprites and what it entails: http:\/\/www.codeandweb.com\/what-is-a-sprite-sheet<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,28],"tags":[38,39,40],"class_list":["post-214","post","type-post","status-publish","format-standard","hentry","category-art","category-sprites","tag-sprite-sheets","tag-sprites-2","tag-texturepacker"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.markbackler.com\/index.php?rest_route=\/wp\/v2\/posts\/214","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.markbackler.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.markbackler.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.markbackler.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.markbackler.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=214"}],"version-history":[{"count":0,"href":"https:\/\/www.markbackler.com\/index.php?rest_route=\/wp\/v2\/posts\/214\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.markbackler.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=214"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.markbackler.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=214"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.markbackler.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=214"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}