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Since my last post I’ve upgraded to Unity 3.5 and messed around with some of the number for jumping which makes it feel much nicer now the gravity and jump velocity have been tweaked.

Today I’ve been listening to the Black Keys – Lonely Boy: http://www.youtube.com/watch?v=a_426RiwST8. Lots.

I’ve been looking into getting the rope physics working and I came across this: http://forum.unity3d.com/threads/36503-Grappling-Hook

which led me to this:

http://unity3d.com/support/documentation/Components/class-SpringJoint.html

So I’ve just been playing around setting up Spring Joints in a test level. Looks pretty promising 🙂 Watch this space…

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